# Prompt Examples

Use these examples as patterns, not fixed scripts. Preserve reference tags exactly and keep final prompts under the verified active-surface prompt budget. Each example includes the mode and the reason the prompt is stable.

## T2V Product Launch

**Mode:** T2V. **Why it works:** one product anchor, one reveal, material-specific light.

`Matte black wireless earbud case opens by itself on a dark acrylic table, revealing two glossy earbuds seated inside. Camera: slow dolly-in from medium hero shot to macro hinge detail. Lighting: narrow cool strip light glides across the curved plastic, soft rim reflection on the table. Sound: quiet room tone, tiny magnetic click as the lid reaches full open. Constraints: no text overlays, no logo changes.`

## I2V Product Preservation

**Mode:** I2V. **Why it works:** visible identity is preserved while motion and light are added.

`@Image1 is the product reference; preserve logo, label, bottle shape, cap geometry, and color exactly. Slow dolly-in from medium product shot to macro label detail. Warm side light slides across the glass, condensation beads form and move downward, background remains dark and still. Sound: soft room tone, single glass chime at the final frame.`

## T2V Character Drama

**Mode:** T2V. **Why it works:** the emotional turn is shown through gesture and timing.

`Character A stands in a narrow apartment hallway under a flickering warm ceiling light. She slowly lowers an unopened envelope, breath catches, eyes fixed on the closed door. Camera: locked medium close-up with a very slight push-in over five seconds. Lighting: warm overhead practical with cool rain reflection on the wall. Sound: distant rain, no music. End on her hand tightening around the paper.`

## I2V Portrait Micro-Performance

**Mode:** I2V. **Why it works:** small controlled facial and hand motion avoids identity drift.

`@Image1 is the portrait reference; preserve facial identity, hairstyle, clothing, and background composition. The subject blinks once, looks down toward the table, then gives a small restrained smile. Camera stays locked, no reframing. Lighting remains the same except for a subtle warm lamp flicker on the cheek. Sound: quiet interior room tone.`

## V2V Motion Transfer Without Identity Transfer

**Mode:** V2V. **Why it works:** the reference role is narrow and excludes likeness.

`@Video1 provides only the timing and side-step choreography; do not transfer the performer identity, face, costume, room, or logo. New subject is an original masked street dancer in a wet neon alley. The dancer mirrors the step rhythm, pivots left, and stops with one hand raised. Camera: steady waist-level tracking move. Lighting: cyan storefront glow and magenta rim light. Sound: muted bass pulse synced to each footstep.`

## R2V Multi-Reference Product Ad

**Mode:** R2V. **Why it works:** every reference has a single role.

`@Image1 is the product identity reference; preserve shape, label, logo, and color exactly. @Image2 is only the background mood reference: warm wooden bar, low amber practicals. @Audio1 provides only music tempo. Product sits on black stone while a thin amber light sweep crosses the label in time with the beat. Camera: controlled slider move from silhouette to front three-quarter hero angle. Sound: music tempo from @Audio1, soft glass tap on final frame.`

## Dialogue and Lip-Sync

**Mode:** T2V or I2V. **Why it works:** one speaker, short line, stable framing.

`Character A sits at a kitchen table, shoulders still, facing camera in a locked medium close-up. She quietly says, "I found the key." Her mouth movement is small and precise; no head turn during the line. Lighting: soft window light from frame right, warm lamp glow in the background. Sound: clear dry dialogue, low refrigerator hum, no music.`

## Two-Character Blocking

**Mode:** T2V. **Why it works:** tags make action ownership unambiguous.

`Character A stands foreground left holding a cracked phone. Character B enters background right, stops at the doorway, and places both hands on the frame. Camera stays locked in a medium-wide hallway composition. Character A turns only her eyes toward Character B; Character B does not approach. Lighting: blue evening window light with a warm lamp behind Character A. Sound: floorboard creak, silence after.`

## Action Beat

**Mode:** T2V. **Why it works:** action has one objective, one obstacle, one endpoint.

`Original courier sprints across a rain-slick rooftop toward a closing service door. He jumps a narrow gap, lands hard with one knee down, then reaches the door just before it locks. Camera: low handheld tracking from behind, slight breathing sway, no orbit. Lighting: cold rooftop floodlights and wet reflections. Sound: heavy breathing, rain impacts, metal door buzzer at the endpoint.`

## Safe Original Animation

**Mode:** T2V. **Why it works:** uses production descriptors instead of protected style names.

`Original 2D animated desert courier with oversized scarf rides a tiny wind-powered cart across pale dunes. Style: hand-painted background texture, rounded character shapes, soft pastel palette, gentle squash-and-stretch wheel motion. Camera tracks side-on at a steady pace. Dust trails follow the wheels and settle behind the cart. Sound: soft wind, tiny wooden wheel rattle.`

## Food Lifestyle

**Mode:** T2V. **Why it works:** texture, light, and action are concrete.

`Close-up of a ceramic bowl of ramen on a small restaurant counter. Steam rises in soft layers while chopsticks lift one bundle of noodles and broth drips back into the bowl. Camera: locked macro three-quarter angle. Lighting: large warm practical above the counter, gentle highlight on the broth surface. Sound: quiet shop ambience, soft ceramic tap, no music.`

## Landscape Atmosphere

**Mode:** T2V. **Why it works:** slow camera and weather motion create depth.

`Wide coastal cliff at dawn, low mist drifting through grass while waves strike rocks below. Camera: slow crane rise from grass-level foreground to reveal the horizon. Lighting: cool blue dawn with a thin warm sun edge behind clouds. Motion: grass bends in wind, seabirds cross far background. Sound: distant surf, wind through grass.`

## VFX Energy

**Mode:** T2V. **Why it works:** effect has a source, path, light interaction, and endpoint.

`Old brass key floats above a wooden table as thin blue electrical arcs crawl from the key teeth to a circular chalk mark. The arcs briefly illuminate dust and scratches, then collapse into a small white spark. Camera: locked close-up, shallow depth of field. Lighting: dim warm candle key, blue arc light on the fingertips near frame edge. Sound: faint electrical crackle, single soft pop at the collapse.`

## Weather VFX Around a Product

**Mode:** I2V. **Why it works:** product remains rigid while weather moves around it.

`@Image1 is the shoe product reference; preserve silhouette, sole shape, color panels, and logo placement exactly. Rain streaks diagonally behind the shoe, droplets bead on the outsole and run off the tread. Camera: slow lateral slider from heel to toe. Lighting: cool backlight catches water droplets, neutral soft fill keeps logo readable. Sound: rain on concrete, subtle rubber squeak at the final frame.`

## Music Beat Sync

**Mode:** R2V. **Why it works:** audio controls rhythm, not unauthorized copying.

`@Audio1 provides only tempo and energy; do not copy any voice or melody. Original neon rehearsal room with three masked dancers. On each downbeat, the dancers hit one simple pose and the back wall light pulses once. Camera: locked wide shot for clean choreography. Lighting: magenta floor glow, cyan rim light. Sound: new percussive electronic beat matching @Audio1 tempo.`

## Troubleshooting Repair: Generic Output

**Problem phrase:** `make it cinematic, epic, beautiful, dynamic`.

**Repair:** `Original mountain rescue helicopter appears through low cloud at sunrise. Camera: long lens locked shot from ridge level, slight heat shimmer. Lighting: warm sun edge catches rotor mist while the valley stays blue-gray. Motion: rotor wash pushes fog outward and bends grass in foreground. Sound: distant rotor thump growing louder, no music.`

## Troubleshooting Repair: I2V Drift

**Problem phrase:** `turn this bottle into a futuristic cinematic commercial with lots of transformations`.

**Repair:** `@Image1 is the bottle reference; preserve label, logo, glass shape, cap, and liquid color exactly. No transformation of the bottle. Only the environment changes: a thin cold mist rolls across the table and a narrow white highlight travels from left to right across the label. Camera: locked medium product shot. Sound: soft air hiss, no music.`

## Multilingual Chinese Compressed Prompt

**Mode:** I2V. **Why it works:** compact Chinese phrasing keeps preservation and motion clear.

`@Image1为产品参考，严格保持logo、标签、瓶身形状和颜色不变。镜头缓慢推进到标签特写；左侧暖光扫过玻璃，水珠沿瓶身下滑，背景保持暗色静止。声音：轻微环境声，结尾一声清脆玻璃音。`

## Chinese First/Last Frame

**Mode:** FLF2V. **Why it works:** each image has one role and the prompt describes only the transition.

`@图片1为首帧，@图片2为尾帧。保持同一原创角色、服装和房间布局，角色从椅子上缓慢站起，走到窗边并停在尾帧姿势。动作连续自然，不跳切，不改变脸部、衣服或房间结构。镜头固定中景，仅轻微推镜。声音：安静室内环境声。`

## Russian I2V Product Preservation

**Mode:** I2V. **Why it works:** Russian wording keeps the product lock and only changes light and environment motion.

`@Image1 как первый кадр и референс продукта; сохранить логотип, этикетку, форму, цвет и крышку без изменений. Меняются только свет и небольшое движение среды: теплый источник слева медленно проходит по стеклу, капли соединяются и стекают вниз. Камера: фиксированный средний план с очень медленным наездом на этикетку. Звук: тихий фон, легкий стеклянный щелчок в конце.`

## Russian Reference Role Map

**Mode:** R2V. **Why it works:** image, video, and audio references are separated into safe roles.

`@Image1 задает оригинального персонажа и костюм. @Video1 задает только ритм бокового сопровождения камеры; не копировать людей, место, бренды или узнаваемую сцену. @Audio1 задает только темп и настроение. Персонаж идет по мокрой вечерней улице, останавливается под фонарем и оборачивается. Камера: плавное боковое сопровождение, затем фиксированный средний план. Звук: дождь, шаги, без музыки.`

## Chinese-English Mixed Role Map

**Mode:** R2V. **Why it works:** Chinese binds references compactly while English keeps shared camera terms precise.

`@图片1锁定原创角色身份与服装；@图片2仅参考雨夜街道氛围；@视频1仅参考 slow lateral tracking，不复制人物、地点或品牌。原创角色穿过湿润站台，停在一盏闪烁灯下。Camera: locked medium-wide, 35mm lens, one slow side track. Sound: rain, footsteps, no music.`

## Japanese-English Portrait Control

**Mode:** I2V. **Why it works:** Japanese gives natural performance language while English locks camera behavior.

`@Image1の人物の顔、髪型、衣装、背景構図を保持。動きは小さく：一度まばたきし、視線を少し下げ、最後に控えめに微笑む。Camera: locked medium close-up, no reframing. Lighting: soft window light from frame right. Sound: quiet room tone.`

## Korean-English Melodrama Blocking

**Mode:** T2V. **Why it works:** character spacing, emotional micro-action, and sound are separated.

`현대 아파트 주방, two original adult characters only. Character A lowers a ceramic mug and looks away; Character B stays near the window, no approach. Camera: locked medium-wide, subtle handheld breathing sway. Lighting: warm tungsten practical, faint blue city spill. Sound: refrigerator hum, fabric movement, no music.`

## Spanish-English Product Preservation

**Mode:** I2V. **Why it works:** Spanish preservation wording is paired with a simple English camera command.

`@Image1 es la referencia del producto; conservar forma, etiqueta, logo y color sin cambios. Solo cambia el ambiente: una luz cálida cruza el vidrio y aparecen gotas pequeñas. Camera: slow slider from left to right, locked product scale. Sound: room tone, soft glass tap at the end.`

## Multilingual False-Positive Repair

**Mode:** T2V repair. **Why it works:** it clarifies a safe staged scene instead of hiding risky intent.

`原创成年角色进行 staged confrontation，非写实伤害、无血腥、无真实武器。Action: one choreographed step backward, a table prop slides, the character freezes at the doorway. Camera: locked medium shot. Lighting: low warm practical, blue window rim. Sound: chair scrape, breath, silence after.`
